RoboSoccer

“The RoboSoccer” competition is for students aged 10-16. Participants will build and program robots that play soccer. Teams of robots will work together to achieve the goal, and participants will design algorithms for controlling their robots and managing team cooperation.

Age Limit: 10-16 (those who turn 10 by December 1, 2025, and will not turn 17 by November 1, 2025)

Coming soon

2 students and 1 mentor

Developed skills
The “RoboSoccer” technology competition aims to enhance the knowledge and skills of general education school students in STEAM (Science, Technology, Engineering, Arts, and Mathematics) fields. Within the framework of the competition, participants design, build, and program robots based on the principles of football (soccer). During this process, students gain practical experience in applied engineering skills, programming knowledge, and problem-solving abilities.

The main objective of the competition is to develop 21st-century skills such as analytical and critical thinking, creative approach, research capabilities, and teamwork. At the same time, it engages participants in solving real-life technical and engineering problems. During the trials, participants must independently program and effectively control their robots to score goals against the opposing team.

Interdisciplinary integration

Physics – mechanics, laws of motion, principles of impulse and collision, friction, and energy exchange;

Mathematics – measurements, distance-time-motion relationships, calculations in the coordinate system, and logical analysis skills;

Computer Science  – control algorithms, processing of sensor data, and robot programming;

Technology – design, assembly of constructors, materials science, and application of technical skills;

ExplanationDate
Selection round(Coming soon)
Announcement of selection round results(Coming soon)